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Breakaway Visual Target

A Visual Target is an early exploration on what the art in your game may eventually look like. This was our visual target for Breakaway where we tested the amount of detail we wanted to put into the Arenas. Although this may look good visually and may of worked for a single player game, it proved too visually noisy and detracting to players in a 4v4, fast paced, arena game.
Art Direction - Simon Loche
https://www.artstation.com/simonloche

Environment Art - Chris Capili, Andrew Harrington
https://www.artstation.com/christopher_capili

Breakaway Visual Target